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Slams into the target with a rocket-propelled shoulder charge, dealing X kinetic damage to weak and standard targets or X kinetic damage to strong targets. Restores 15% of maximum health over 10 seconds. Reduces all damage taken by 25% for 12 seconds.įinishes the cooldown on Electro Dart and restores 2% of maximum health every 3 seconds. Standard and weak targets are knocked down by the blasts.įires an electro dart that stuns the target for 4 seconds. Rains death from above, firing a volley of missiles at the target area, dealing X kinetic damage over the duration. Removes all incapacitating and movement-impairing effects. Torches everything in a 10-meter cone with a flamethrower, dealing Y elemental damage over the duration. Only usable against incapacitated targets and targets suffering from periodic damage. Standard and weak targets are knocked back from the blast.įires a very powerful shot at the target that deals X weapon damage. The explosion deals X kinetic damage to up to 3 nearby enemies when it detonates. Standard and weak enemies enter a state of panic while the dart is active. Only one cylinder can be active at a time.įires a dart that will detonate after several seconds. Loads your blaster with combustible gas, giving all of your blaster attacks a 10% chance to deal Y additional elemental damage over 6 seconds.
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Weak and standard enemies caught in the blaster fire are stunned for the duration. Unloads your blaster into the target, dealing X weapon damage every second.
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If the target is a party member, all other party members are also affected.Īble to equip blaster pistols and similar sidearm weapons.Įngages the jetpack, allowing you to strike the target with a heavy punch that deals X kinetic damage. Increases the target's Endurance by 5% for 60 minutes. Regenerates health and vents heat while channeling. If the primary target is a weak or standard enemy, it is knocked to the ground. The abilities for the Bounty hunter include įires a quick stream of bolts, causing X weapon damage.ĭeals X kinetic damage to the target and X additional kinetic damage to up to 3 nearby enemies in a 5-meter radius.